
Shoot thesecondary
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Posted - 2008.01.14 16:08:00 -
[1]
Sorry i'm posting with a noob alt, i've suspended my accounts for a month over the holidays :P
With my main i was the POS director for Firmus Ixion for the last 6 or so months, in charge of the minimum setups for all alliance POS's, obviously POS's can only do so much and the damage and tracking calculator i built for POS's showed me that there is no way for a POS to ever have enough DPS to kill a DN (besides if the pilot is dumb enough to stray into a neut).. aside from that though i also specialized heavily in Advanced Reactions to fund my training for caps.
I think the best way to deal with this problem of a shortage of materials is pretty simple.. a new type of reaction BP and a new type of reactor, a Fusion Reactor, as simple as it may sound (as similiar to that person that said we should make a collider), fusion reactors fuse atoms together into heavier atoms, i believe we should be able to turn the simpler materials into the heavier ones, for example you have a Fusion Reactor (call it what you want but for now this will do), it takes up the same amount of CPU and PG as a Advanced Reactor so you can't run heaps of them, using a reaction BP and the required raw materials you could turn materials into other materials, for example, say 1000 Atmospheric Gases and 1000 Evaporate Deposits makes 100 Dysprosium, just an example, input amounts would need tweaking to make it not overly profitable, say make the whole cost of running the reaction maybe 5k a unit or something, that of course would depend on the cost of those input materials, or maybe make it just a little bit harder, say Atmospheric Gases and Vanadium or some other metal, something moderately rare, which means every man and his dog can't just setup a Fusion Reactor in low sec and pump out Dysprosium from Atmospheric Gases and Evaporate Deposits, although that may not exactly be a bad thing either, supply and demand will dictate how much is needed, i mean if everyone starts producing that eventually it will become unprofitable to do so..
You's have the exact same setup as a normal tower you would have setup for the Advanced Part of a reaction, only thing is you'd have to top up the input silo's reasonably often as they'd be chewing large amounts of Atmospheric Gases and Evaporate Deposits, but that could be a fall off of doing that type of reaction.
This is the simplest way i can think to make supply and demand dictate the amounts of each material being created and also means that the amount created isn't finite like it is now, won't need constant increasing by the Dev's either and gives the gases much more use (making any semi useless item in eve more useful is a good thing imho). |